What this program is not able to connect with any client program?
#include<stdio.h>
#include<sys/types.h>
#include<sys/un.h>
#include<sys/socket.h>
int main()
{
struct sockaddr_un add_server, add_client;
int fd_server, fd_client;
int len;
char ch;
fd_server = socket(AF_UNIX,SOCK_STREAM,0);
if(fd_server == -1)
perror("socket");
add_server.sun_family = AF_UNIX;
strcpy(add_server.sun_path,"demo_sock");
if( bind(fd_server,(struct sockaddr*)&add_server,sizeof(add_server)) != 0)
perror("bind");
len = sizeof(add_client);
fd_client = accept(fd_server,(struct sockaddr*)&add_client,&len);
printf("Examveda\n");
return 0;
}
#include<stdio.h>
#include<sys/types.h>
#include<sys/un.h>
#include<sys/socket.h>
int main()
{
struct sockaddr_un add_server, add_client;
int fd_server, fd_client;
int len;
char ch;
fd_server = socket(AF_UNIX,SOCK_STREAM,0);
if(fd_server == -1)
perror("socket");
add_server.sun_family = AF_UNIX;
strcpy(add_server.sun_path,"demo_sock");
if( bind(fd_server,(struct sockaddr*)&add_server,sizeof(add_server)) != 0)
perror("bind");
len = sizeof(add_client);
fd_client = accept(fd_server,(struct sockaddr*)&add_client,&len);
printf("Examveda\n");
return 0;
}
A. the listen() is missing
B. the connect() is missing
C. the read() and write() are missing
D. none of the mentioned
Answer: Option A
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