What will be the output of the following C code?
#include <stdio.h>
int main()
{
int x = 0, y = 2;
int z = ~x & y;
printf("%d\n", z);
}
#include <stdio.h>
int main()
{
int x = 0, y = 2;
int z = ~x & y;
printf("%d\n", z);
}A. -1
B. 2
C. 0
D. Compile time error
Answer: Option B
Solution (By Examveda Team)
Understanding Bitwise Operators:This question tests your understanding of bitwise operators in C. Let's break down the code step by step.
1. `~x`: The tilde (~) is the bitwise NOT operator. It flips all the bits of the variable `x`. Since `x` is 0 (which is represented as all 0s in binary), `~x` will become -1 (represented as all 1s in two's complement).
2. `&y`: The ampersand (&) is the bitwise AND operator. It compares the corresponding bits of two operands. If both bits are 1, the resulting bit is 1; otherwise, it's 0.
3. `~x & y`: We're performing a bitwise AND between `~x` (-1, all 1s) and `y` (2). Let's assume your system uses 32-bit integers (most do). Then 2 is represented as `00000000000000000000000000000010` in binary. The bitwise AND operation will be:
11111111111111111111111111111111 (&) 00000000000000000000000000000010 = 00000000000000000000000000000010This results in 2.
4. `printf("%d\n", z);` This line prints the value of `z`, which is 2, to the console.
Therefore, the correct answer is B: 2
Important Note: The exact binary representation and the behavior of bitwise NOT might depend slightly on your specific compiler and system architecture, but the principle remains the same.

1. Bitwise NOT (~) on x = 0: This flips all bits to give ~x = -1.
2. Bitwise AND (&) between ~x (-1) and y (2): Only the bits common to both are retained, resulting in 2.
3. So, the output is 2.