What will be the output of the following C++ code?
#include <iostream>
using namespace std;
class Distance
{
private:
int feet;
int inches;
public:
Distance()
{
feet = 0;
inches = 0;
}
Distance(int f, int i)
{
feet = f;
inches = i;
}
Distance operator()(int a, int b, int c)
{
Distance D;
D.feet = a + c + 10;
D.inches = b + c + 100 ;
return D;
}
void displayDistance()
{
cout << feet << inches << endl;
}
};
int main()
{
Distance D1(11, 10), D2;
cout << "First Distance : ";
D1.displayDistance();
D2 = D1(10, 10, 10);
cout << "Second Distance :";
D2.displayDistance();
return 0;
}
#include <iostream>
using namespace std;
class Distance
{
private:
int feet;
int inches;
public:
Distance()
{
feet = 0;
inches = 0;
}
Distance(int f, int i)
{
feet = f;
inches = i;
}
Distance operator()(int a, int b, int c)
{
Distance D;
D.feet = a + c + 10;
D.inches = b + c + 100 ;
return D;
}
void displayDistance()
{
cout << feet << inches << endl;
}
};
int main()
{
Distance D1(11, 10), D2;
cout << "First Distance : ";
D1.displayDistance();
D2 = D1(10, 10, 10);
cout << "Second Distance :";
D2.displayDistance();
return 0;
}A. First Distance : 1110
Second Distance :30120
B. First Distance : 110
Second Distance :3020
C. First Distance : 1115
Second Distance :30125
D. First Distance : 100
Second Distance :30120
Answer: Option A
Related Questions on Classes and Objects in C plus plus
A. A collection of functions
B. A reserved keyword in C++
C. A blueprint for creating objects
D. A way to declare arrays of data
Which keyword is used to create an object of a class in C++?
A. new
B. create
C. object
D. None of the above
A. A reserved keyword in C++
B. An instance of a class
C. A way to declare arrays of data
D. None of the above
What is the purpose of a constructor in C++?
A. To hide the implementation details of a class
B. To create multiple instances of a class
C. To initialize the object's data members
D. To destroy the object

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